Executive Sidearm

Here is the pistol modded into the game Ready or Not

Render with photo composite. I 3D printed the pistol and used that as a stand-in.

Render with photo composite. I 3D printed the pistol and used that as a stand-in.

2048x2048 px texture set

2048x2048 px texture set

Model in Plasticiy

Model in Plasticiy

Executive Sidearm

This project is a culmination of some new workflows for me. I have been using Plasticity for hard surface modeling for a long time but the meshes it exported always took a long time to cleanup. I recently did a lot of R&D on what program gave the best results when converting from a CAD format to polygons and I landed on Pixyz. Then using the Maromset 5 bevel shader I could skip the traditional high poly modeling step. In the end I cut out weeks of work.
Additionally I created a high quality photogrammetry setup that is inexpensive and allowed me to scan the props for the background.

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